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A Platform for the Design, Simulation and Development of Quadcopter Multi-Agent System
Unmanned Aerial Vehicles (UAVs) are gaining the attention of researchers around the world. Recently researchers apply the multi-agent paradigm to such domain taking advantage of its research in cognition, delibaration, and mainly coordination mechanisms. The aim of our research is to contribute to the multiple quadcopter simulation area introducing a platform for the design, simulation, and development of quadcopter Multi-Agent Systems (MAS). Specifically for this paper, we detaily discuss the proposed architecture and present the implemented prototype focusing our experiments on the scalability and the resource usage of it. The results demonstrate that the centralised perspective limits the scalability mainly when the physical engine is being used; also, we identify that the method responsible for the 3D update is the platform's bottleneck. After this work different type of studies in social interaction of quadcopters will follow up as well as the improvement of the proposed architecture, for instance, using a multi-threading approach.Author(s):
Rúben F. D. Veloso
Faculty of Engineering, University of Porto
Portugal
Zafeiris Kokkinogenis
Faculty of Engineering, University of Porto
Portugal
Lúcio S. Passos
Faculty of Engineering, University of Porto
Portugal
Rosaldo J. F. Rossetti
Faculty of Engineering, University of Porto
Portugal
Joaquim Gabriel
Faculty of Engineering, University of Porto
Portugal