WorldCIST'15 - 3rd World Conference on Information Systems and Technologies

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Using SG to train children and elicit fire safety behaviour

Serious Games are being increasingly used as a tool for various applications, contrary to the traditional entertainment purpose. One application domain is fire safety. Possible injuries from fires are a dangerous safety concern for children. Another important issue is the elicitation of behavioural knowledge to feed simulators. The lack of human behaviour data is often referred as a drawback to evacuation simulator developers. This paper addresses the aforementioned matters in respect to: i) acquire valuable knowledge on children behaviour when facing the urgent need of evacuation; ii) consisting on an educational tool. A group of 19 children from an elementary school played two different role plays using a SG and the data of their behaviour was collected. Results were analysed and are here presented. Future work is two-fold: expand and refine data collection to other groups such as elderly; use this data for crowd synthesis particularly for evacuation simulators.

Author(s):

João Emílio Almeida    
University of Porto
Portugal

Rosaldo J. F. Rossetti    
University of Porto
Portugal

António Leça Coelho    
LNEC
Portugal

 

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